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Level Up!: The Guide to Great Video Game Design
Get ready to Level Up! Learn how to create cutting-edge video games with insights from industry expert Scott Rogers.
Level Up!: The Guide to Great Video Game Design
Item #: 59310218

Level Up!: The Guide to Great Video Game Design

Item #: 59310218

AUD 87

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Get ready to Level Up! Learn how to create cutting-edge video games with insights from industry expert Scott Rogers.
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What Stands Out

Comprehensive Insights
Delve into expert strategies and practices that cover every aspect of video game design, ensuring both beginners and experienced designers gain valuable knowledge and fresh perspectives on game mechanics.
Practical Examples
Engage with practical case studies and real-world examples that illustrate core concepts, allowing readers to understand how to apply learned techniques in creating captivating and successful video games.
User-Friendly Format
Enjoy an accessible layout with clear explanations and engaging visuals, making complex game design concepts easy to grasp and facilitating quick learning for aspiring developers and designers.

Product Details

Shop Level Up!: The Guide to Great Video Game Design online at a best price in Australia. 047068867X
  • Design and build cutting-edge video games with help from video game expert Scott Rogers!If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.Features an approachable writing style that considers game designers from all levels of expertise and experienceCovers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and moreOffers techniques for creating non-human characters and using the camera as a characterShares helpful insight on the business of design and how to create design documentsSo, put your game face on and start creating memorable, creative, and unique video games with this book!
Publisher WILEY
Publication date January 1, 2010
Edition 1st
Language English
Print length 514 pages
ISBN-10 9780470688670
ISBN-13 978-0470688670
Item Weight 1.89 pounds (860 grams)
Dimensions 7.4 x 1.1 x 9.2 inches (18.8 x 2.8 x 23.4 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Designers

    This book provides essential techniques and insights on game design, making it perfect for beginners eager to learn.

  • Educators and Students

    Teachers can utilize this guide in curriculum, while students gain foundational knowledge for video game design courses.

  • Industry Professionals

    Experienced developers can find strategic insights and refresh their knowledge on modern game design methodologies.

Not Suitable For
  • Casual Gamers

    Those who play video games for fun may not find the technical details relevant or useful to their experience.

Product Description

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Software Development Editorial Review

**Editorial Review** "Level Up!: The Guide to Great Video Game Design" by Scott Rogers combines comprehensive knowledge with an engaging presentation, making it an exceptional resource for anyone interested in game design. The book is meticulously organized and logically structured, allowing readers to navigate through its 482 pages with ease. Illustrated with witty cartoons, which serve to clarify key points and inject humor, the text makes complex concepts accessible to both novices and experienced designers alike. The author takes a practical approach to game making, steering clear of tedious academic exercises often found in self-help books. Instead, he dives into the strengths and pitfalls of various game genres, merging technical details with psychological insights on player response. This effective balance keeps the reader in a state of inspired adventure, conveying a sense of confidence in the author's expertise. One particularly notable feature is the inclusion of a Game Design Document (GDD) at the end of the book. It serves as a comprehensive outline that readers can use to synthesize their learning and develop their game ideas, thereby reinforcing the knowledge they’ve accumulated throughout the text. While the book's breadth means that some concepts are presented in general terms, this does not detract from its overall effectiveness as a primer on game design. Despite some criticisms regarding the author's personal biases being presented as rules, the book receives high marks for its clarity and the encouragement it provides for creativity. It also touches on elements of storytelling that reach beyond gaming, making it relevant for those interested in broader visual narrative techniques. In sum, "Level Up!" is both informative and entertaining, making it a must-read for aspiring game designers or simply anyone curious about the intricacies of their favorite pastime. **

Customer Reviews & Ratings

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Pros

  • Well-organized and logically sequenced content
  • Informative illustrations that enhance understanding
  • Covers a broad range of topics in game design
  • Balances technical and psychological aspects of game making
  • Encourages creativity and exploration in game development
  • Accessibly written for all levels of experience

Cons

  • Generalizations could oversimplify some concepts

Product Price History

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