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Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and, (Paperback)
AUD 87
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Kickstart your career or dive into a new hobby by exploring game design with UE4 and C++
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What Stands Out
Product Details
- Learn game design using a project-based approach with Unreal Engine 4 and C++
- Kickstart your career or explore game design with UE4 and C++
- Prototype and develop your own game ideas through project-based learning
- Start with fundamental skills and progress to building dodgeball, side-scroller, and FPS games
- Gain confidence to create your UE4 projects with third-person characters, navigation, game mechanics, AI, animations, and game UI
- Suitable for beginners and those with prior Unreal Engine experience
| Manual & guide type | Instruction Manual |
| Book format | Paperback |
| Edition | 1 |
| Skill level | Beginner |
| Pages | 822 |
| Language | English |
| Brand | Hammad Fozi |
| Author | Packt Publishing |
| Subgenre | Languages |
| Genre | Computing & Internet |
| Bisac subject heading | Computers |
| Series title | No Series |
| Dimensions | 7.50 x 1.63 x 9.25 in (19.1 x 4.1 x 23.5 cm) |
| Age group | Adult |
| Retail packaging | Single Piece |
| Original languages | English |
Who Should Buy?
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Aspiring Game Developers
Ideal for beginners wanting to understand game design and programming with Unreal Engine and C language.
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Hobbyists and Enthusiasts
Perfect for individuals passionate about creating games as a leisure activity and exploring their creativity.
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Students and Learners
Useful for students studying game design or computer programming seeking practical projects for hands-on experience.
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Advanced Developers
Not suitable for experienced developers seeking advanced techniques or in-depth concepts beyond introductory game projects.
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Professionals in Industry
Less relevant for industry professionals requiring high-level insights, proprietary tools, or specialized game development knowledge.
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Purely Theoretical Learners
Not ideal for those looking solely for theory without practical applications, as the focus is on project-based learning.
Product Description
Customer Questions & Answers
-
Question:
Who is this book for?
Answer: This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. -
Question:
What prerequisites are required to understand this book?
Answer: To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. -
Question:
What system is recommended for full compatibility with the IDE?
Answer: For full compatibility with the IDE used in this book, a Windows system is recommended.
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AUD 87
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Ubuy works hard to protect your security and privacy. Our advanced payment security system ensures confidentiality by encrypting your information during transmission using AES (Advanced Encryption Standards) and SSL (Secure Socket Layer) protocols. Your payment details are 100% secure as we do not share your payment details with third party sellers.
Features & Benefits
- Learn game design with UE4 and C++
- Build your own games from scratch
- Gain practical skills through project-based learning
- Explore key concepts like actors, blueprints, animations, and player input
- Master game UI design using a heads-up display
- Suitable for beginners and experienced users of UE4